Ability Scores: Strength 14, Constitution 14, Dexterity 14, Intelligence 6, Wisdom 14, Charisma 6
Speed: 7 squares
Defenses: AC 14 + level, Fortitude 12 + level, Reflex 12 + level, Will 13 + level
Hit Points: 14 + 8 per level
Attack Bonus: Level + 4
Melee Basic Attack: Bite; level + 4 vs. AC; 1d8 + Strength modifier damage.
Combat Advantage: When a wolf has combat advantage against a target, the wolf gains a bonus to damage rolls against the target equal to the wolf’s Wisdom modifier.
Trained Skills: Endurance, Perception.